Compatibility 7

Compatibility determines if a barcode scanned as an item will work for a specific character. As a character's compatibility is governed by the same digit that sets if it is a warrior or wizard, only wizards can have a Compatibility value of 7.

Wizards with Compatibility 7 can use life power items of Compatibility 0, magic power items of Compatibility 8 and along with all other characters, all survival items and news when in C1 mode. In practice, as all known life power item cards are Compatibility 0, these wizards can use most of the available items except when it comes to magic power items, many of which are Compatibility 9, making them unusable.

For items, weapons and protectors with Compatibility 7 can be used by warriors of Compatibility 0, 1, 2 or 3. As the same digit determines what type other items are, only survival items can be Compatibility 7, and as this is the only number assigned to them, they are available for all characters to use.

The following cards have Compatibility 7:

Heroes

 * Beast Feast & VMD-Kurif
 * Yumetaro & Ohagi
 * B-BJ00
 * A-JJ72
 * Link (Magic)
 * Yossy
 * Lunant
 * Sonia

Enemies

 * J-Ebara
 * Bio-Zabrin
 * Zanbee & BK-Curry
 * Dolcoon & CC-Dolte
 * ES-Chip
 * S-Shardin
 * BD-Waizar
 * Asa Shaneu
 * Shrimp Man
 * Vali
 * Wizzrobe
 * Zora
 * Agahnim
 * Wart
 * Jugem
 * BuiBui
 * Telesauls
 * Unbaba
 * Kamek
 * Eyeball
 * VoileGuard
 * Gyurigess
 * Akdumm
 * Sylphy
 * Bajiel
 * Small Light
 * Deep Sea Cream
 * Bamboo Copter
 * Marbles
 * RC Dune Buggy
 * Nobita's Dinosaur hatching

Weapons

 * Golden Bat (100 ST)

Survival

 * Mandrake (5 SP)
 * Populi Nut (6 SP)
 * Candy (5 SP)
 * Skateboard (4 SP)
 * Red Potion (5 SP)
 * 1-Up Kinoko (5 SP)
 * Leaf of Les (5 SP)